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Topic: "collision-handling"

gurkenlabs/litiengine

LITIENGINE 🕹 The pure 2D java game engine.

Language: Java - Size: 11.1 MB - Last synced at: 9 days ago - Pushed at: 15 days ago - Stars: 767 - Forks: 96

raymondyfei/libwetcloth

A Multi-Scale Model for Simulating Liquid-Fabric Interactions

Language: C++ - Size: 15.2 MB - Last synced at: 23 days ago - Pushed at: over 3 years ago - Stars: 488 - Forks: 70

henshmi/Classic-Pool-Game

Classic 8 Ball pool game written in JavaScript

Language: JavaScript - Size: 34.6 MB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 225 - Forks: 115

phys-sim-book/solid-sim-tutorial

A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions, designed for readability and understanding.

Language: Python - Size: 3.75 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 222 - Forks: 17

deepak-malik/Data-Structures-In-Java

Data Structures implemented in Java

Language: Java - Size: 301 KB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 139 - Forks: 63

louis-langholtz/PlayRho

An interactive physics engine & library.

Language: C++ - Size: 201 MB - Last synced at: 13 days ago - Pushed at: 12 months ago - Stars: 137 - Forks: 24

phys-sim-book/mdbook-src

The mdbook source of a free online book on the theory and algorithms of physics-based simulations. You are welcome to make contributions by submitting pull requests or directly contacting the authors.

Language: TeX - Size: 14.6 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 111 - Forks: 8

JiepengTan/Collidable-Raymarching-Terrain

Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene

Language: C# - Size: 319 KB - Last synced at: 12 days ago - Pushed at: almost 7 years ago - Stars: 101 - Forks: 27

ModiaSim/Modia3D.jl

Modeling and Simulation of 3D systems

Language: Julia - Size: 37 MB - Last synced at: 3 minutes ago - Pushed at: about 1 year ago - Stars: 76 - Forks: 8

phys-sim-book/phys-sim-book.github.io

A free online book on the theory and algorithms of physics-based simulations. To make a contribution, please submit pull requests on the mdbook-src repository (not this one), or directly contact the authors.

Language: HTML - Size: 12.7 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 69 - Forks: 1

phys-sim-book/solid-sim-tutorial-gpu

A curated set of C++ examples for optimization-based elastodynamic contact simulation using CUDA, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions. Designed for readability and understanding, this tutorial helps beginners learn how to write simple GPU code for efficient solid simulations.

Language: Cuda - Size: 3.78 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 62 - Forks: 2

Enichan/Pico8Platformer

A platformer sample written for Pico-8, includes slopes and jump buffering

Language: Lua - Size: 19.5 KB - Last synced at: about 1 month ago - Pushed at: over 5 years ago - Stars: 48 - Forks: 4

louis-langholtz/Box2D Fork of erincatto/box2d

Further development of this fork has moved to my PlayRho repository.

Language: C++ - Size: 19.6 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 26 - Forks: 6

zergon321/cirno

An easy-to-use collision resolution library for gamedev written in pure Go.

Language: Go - Size: 3.46 MB - Last synced at: 13 days ago - Pushed at: over 3 years ago - Stars: 23 - Forks: 2

oussamabonnor1/2DShapes_Drawing_Unity

Click anywhere on the screen and draw a shape using multiples left mouse button clicks, once done click on the right mouse button to generate the shape and enjoy the physics! (Be creative).

Language: C# - Size: 245 KB - Last synced at: 15 days ago - Pushed at: almost 6 years ago - Stars: 18 - Forks: 5

Bartanakin/BartaEngine

Language: C++ - Size: 224 KB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 14 - Forks: 0

dmaccarthy/sc8pr

A simple framework for new and experienced Python programmers to create animations, games, and other graphics-based programs. Includes GUI controls, robotics simulator, and video recording and effects.

Language: Python - Size: 1.67 MB - Last synced at: 15 days ago - Pushed at: 7 months ago - Stars: 14 - Forks: 5

MarcoBramini/flutter_pong

A simple Pong game in Flutter

Language: Dart - Size: 54.7 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 10 - Forks: 4

bishalg/Newtons-Cradle

Newtons Cradle - Bearing in Swift using UIDynamicBehavior

Language: Swift - Size: 309 KB - Last synced at: about 2 years ago - Pushed at: over 9 years ago - Stars: 10 - Forks: 3

bofeiw/floatingCircle

Dynamically add text as a circle with visual cues of collision simulation, completely in-browser

Language: JavaScript - Size: 7.02 MB - Last synced at: 20 days ago - Pushed at: about 5 years ago - Stars: 9 - Forks: 4

kiok46/react-native-collidable

Collidable Components for React-Native

Language: JavaScript - Size: 1.79 MB - Last synced at: 20 days ago - Pushed at: over 7 years ago - Stars: 9 - Forks: 1

Godlike/Pegasus

Game physics engine (can fly)

Language: C++ - Size: 1.64 MB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 6 - Forks: 2

Prozi/oneforall

Unity-inspired, reactive Game Framework for pixi.js - GameObject, Prefab, StateMachine, Sprite, CircleBody, PolygonBody, Physics, Sprite, Container, Animator

Language: TypeScript - Size: 21.8 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 0

rafaelalmeidatk/MonoGame-Minkowski-Difference

Collision based on Minkowski Difference

Language: C# - Size: 28.3 KB - Last synced at: 6 months ago - Pushed at: over 7 years ago - Stars: 5 - Forks: 0

janluke/colliding-balls

Detection and resolution of elastic collisions between balls

Language: JavaScript - Size: 1.88 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 0

ostef/MonoGame-TileBasedCollisions

Tile based collision detection and response in MonoGame. Handles solid tiles, ground detection, platforms and slopes.

Language: C# - Size: 25.4 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 4 - Forks: 2

SimpleManGames/Game-Prototyping

Messing around just developing simple game systems

Language: C# - Size: 159 MB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 4 - Forks: 0

justcore69/AABBCollisionCpp

Simple implementation of AABB collision algorithm in C++ using SFML for graphics

Language: C++ - Size: 7.81 KB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 0

nikosandronikos/spacebattle

A little multi player spaceship combat game. Still very much a WIP. Try it at:

Language: JavaScript - Size: 136 KB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 3 - Forks: 0

muthu-kumar-u/go-hashmap

A simple and customizable HashMap implementation in Go with support for add, get, update, delete operations, collision handling, and manual resizing. Includes internal chaining using linked lists and detailed bucket-level printing for visualization.

Language: Go - Size: 32.2 KB - Last synced at: 3 days ago - Pushed at: 11 days ago - Stars: 2 - Forks: 0

HexagonNico/LWJRE-Engine

A rendering and physics engine written in Java for my bachelor thesis

Language: Java - Size: 11.5 MB - Last synced at: 3 days ago - Pushed at: 2 months ago - Stars: 2 - Forks: 0

mohitsinghnegi1/serial-room-code-generator

Implemented an algorithm to generate a unique 6-digit (configurable) serial game room code using a given set of characters for a distributed system. Applied dynamo DB transactions concepts over it to avoid any race condition.

Language: TypeScript - Size: 7.81 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 0

kioan000/CollisionDetector

A smart tool that helps you track 2d collisions in Elm

Language: Elm - Size: 242 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

FlorianWoelki/raylib-collision

Simple to use 2D raylib collision detection and handling.

Language: Go - Size: 4.88 KB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

furkankayar/Brent-sHashMethod

Implementation of hash map in Java by using Brent's Hash Method as collision handling method.

Language: Java - Size: 277 KB - Last synced at: about 2 months ago - Pushed at: about 5 years ago - Stars: 1 - Forks: 0

KyrelJerome/ProjectAlpha

Project Alpha is a developing game engine that supports both p2p, community servers, and local hosting.

Language: Java - Size: 16.3 MB - Last synced at: 9 months ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

vtleavs/collision-tree

A data structure for efficient collision detection in a 2D space

Language: Java - Size: 84 KB - Last synced at: over 1 year ago - Pushed at: about 7 years ago - Stars: 1 - Forks: 1

surajdarade/shortify

URL Shortner

Language: TypeScript - Size: 354 KB - Last synced at: about 2 months ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

itsPinguiz/Progetto_LPVS

Il presente codice NuSMV modella un sistema RFID composto da 3 tag RFID e un reader RFID. L'obiettivo del sistema è gestire la collisione tra i tag quando più di uno risponde contemporaneamente al reader. Per risolvere questo problema, sono stati utilizzati metodi non deterministici.

Size: 12.7 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

mingchungx/Hash-Table-Collision-Handling

Collision handling methods efficiency comparison in hash tables.

Language: Python - Size: 1.83 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 1

mingchungx/Hash-Function-and-Collision-Optimization

Hash tables efficiencies by hash functions, load factors, and collision handling methods, with hash code distribution analysis.

Language: Python - Size: 830 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Dayveed117/pathfinding-collision-gjk 📦

Implementation of collision and pathfinding algorithms for video game navigation

Language: C - Size: 3.07 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

smirnovlad/CollisionHandler

Collision detection using QuadTree in C++

Language: C++ - Size: 14.2 MB - Last synced at: about 1 month ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

Zij-J/GameWithUnetAndBIWF

A 3D game demo featuring a solution that stick fast bullet on wall correctly and now deprecated LAN Unity Unet. Made in the dark age of high school.

Language: C# - Size: 164 MB - Last synced at: 10 months ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

srikiranvelpuri/colliding_bubbles

A simple web-based fidget game with collision detection and resolution

Language: JavaScript - Size: 1.68 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

splurf/implhm

Simplified library of collision-handling HashMaps

Language: Rust - Size: 28.3 KB - Last synced at: about 1 month ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

knightfury16/2DCircleCollision

2D circle collision detection and collision resolution

Language: JavaScript - Size: 465 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

HarryAhuja/Directory_System

Low Level Design and Implementation of Directory System in which user can make, remove, copy, move, find any directory.

Language: C - Size: 93.8 KB - Last synced at: 10 months ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

MattGhafouri/Fighter-XNA-3DGame

Fighter as a 3D game, designed with Microsoft C# and Microsoft XNA technology. This game got 2 simple levels. There are so many horrific creatures. The creatures look like a spider, hence you have to kill them :) Some general game principle regarded at this project. Collision detection 3D model Audio effects and etc There aren't unit test, oop concepts and etc. don't blame me, I was unskillful

Language: C# - Size: 27.7 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

CarsonScott/particle-collision

A demonstration of rigid-body collision mechanics in python.

Language: Python - Size: 4.11 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 1

suncloudsmoon/Momentum-Simulator

This program will simulate a collision between two objects!

Language: Java - Size: 6.84 KB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

nelliesnoodles/pygame

playing with pygame

Language: Python - Size: 35.3 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

shubhsharma10/2DCollisionLibrary

Collision detection and response library for Circle-circle and Polygon-polygon collisions

Language: Python - Size: 25.4 KB - Last synced at: about 1 year ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

Kromat1x/OpenGL

My OpenGL projects in C++

Language: C++ - Size: 16.8 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

dashedstripes/quadtree

🌲 A Quadtree Implementation in Javascript.

Language: JavaScript - Size: 3.91 KB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 0

Luke-Butcher/PinballSimulation

A project for simulating pinball objects interacting with each other and the environment, different balls having different characteristics

Language: HTML - Size: 151 KB - Last synced at: 11 months ago - Pushed at: almost 8 years ago - Stars: 0 - Forks: 0

kcy1019/pokemon 📦

OpenGL 2D Practice

Language: C++ - Size: 44.9 KB - Last synced at: over 1 year ago - Pushed at: about 9 years ago - Stars: 0 - Forks: 0