GitHub topics: alpha-beta-algorithm
UsamaSarwar/minimax-simulator
Minimax algorithm is used with Alpha-beta pruning in programming
Language: JavaScript - Size: 340 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 1

MatteoFasulo/Tablut
Project for the MSc in Artificial Intelligence of the University of Bologna, academic year 2023/2024. Tablut Challenge from the Fundamentals of Artificial Intelligence and Knowledge Representation course
Language: Python - Size: 5.66 MB - Last synced at: 24 days ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 1

szelinskip/nine_mens_morris
Nine men's morris game implementation with computer AI based on minmax algorithm (enhanced with alpha beta prunning) made for AI course at Wroclaw University of Science And Technology. Implementation is done in C++ with QT lib serving as GUI.
Language: C++ - Size: 220 KB - Last synced at: 1 day ago - Pushed at: about 6 years ago - Stars: 2 - Forks: 1

dzutrinh/Connect3-AI
Tic-Tac-Toe using Minimax/Alpha-Beta
Language: C - Size: 1.73 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 1 - Forks: 0

vincentbab/Belette
An UCI compatible chess engine written in C++
Language: C++ - Size: 800 KB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 1 - Forks: 1

AntixK/Swarm_robot-project
Arduino Project files of our Swarm Robotics Project.https://sites.google.com/site/swarmrobotproject/
Language: C++ - Size: 182 KB - Last synced at: about 1 month ago - Pushed at: almost 6 years ago - Stars: 4 - Forks: 2

eduardaMedeiros/PentagoGame
Implementação do jogo de tabuleiro Pentago com Minimax e PodaAlfabeta
Language: Python - Size: 36.1 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

marcluque/TicTacToe-AI
A simple AI for TicTacToe with Alpha-Beta pruning and binary encoding for the board
Language: Java - Size: 67.4 KB - Last synced at: 4 days ago - Pushed at: almost 3 years ago - Stars: 4 - Forks: 0

felixriehm/ai-challenge-ants
Ai bot for an ai programming contest where you have to fight ants.
Language: Java - Size: 6.29 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

tirthmehta/Gang-Injunctions-AI-Game-Playing-Agent
Developed a game playing agent that performs a search across more than 650 states to get a look through of the game before performing each move using Minimax and Alpha-Beta algorithms.
Language: Java - Size: 4.88 KB - Last synced at: over 1 year ago - Pushed at: over 8 years ago - Stars: 0 - Forks: 0

raytran/protochess
Online multiplayer chess website that lets you build custom pieces/boards. Written in Svelte + Rust.
Language: Rust - Size: 2.47 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 99 - Forks: 9

Sanikakadamm/AI-TYBSCIT
Practicals from sem 5 of bsc IT,Third year
Language: Python - Size: 19.5 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

oscarab/Gobang
基于Alpha-Beta搜索实现的五子棋AI
Language: Java - Size: 3.05 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

chwilko/games
Implementation of the alpha-beta algorithm for the PAS game. Flask as GUI.
Language: Python - Size: 71.3 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

efecanxrd/Othello-Game
Othello Game (Also known as Reversi). It was created with the Minimax algorithm (Alpha-Beta pruning). Allows Human-AI, AI-AI, RandomPlayer-AI, RandomPlayer-Human interplay
Language: Python - Size: 31.3 KB - Last synced at: 2 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

cwelt/Prolog-Othello-Game
Othello Game Application Implemented with Alpha-Beta Algorithm in SWI-Prolog's Logic Programming Language :chess_pawn:
Language: Prolog - Size: 2.45 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 3 - Forks: 6

DimaOanaTeodora/Fox-and-Geese-AI-Game
Homework-2-KR-AI
Language: Python - Size: 313 KB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

rihemebh/AI_Labs
Solve the game of n tokens using minimax & alpha-beta algorithms
Language: Python - Size: 23.4 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

Tyler-CY/OthelloAI
A Othello game engine with AI of different difficulties, implemented using alpha-beta pruning and minimax algorithm
Language: Python - Size: 729 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

wmunsch/OthelloBot
Tournament winning bot that plays Othello using an alpha-beta algorithm
Language: Java - Size: 1.63 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

medaimane/babylon-game-ia-java-project
AI : Implementing algorithms for adversarial search strategies Min-Max and Alpha-Beta
Language: Java - Size: 140 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0
