GitHub topics: god-rays
mateeeeeee/Adria
Rendergraph-based DirectX12 graphics engine
Language: C++ - Size: 1.08 GB - Last synced at: about 11 hours ago - Pushed at: 5 days ago - Stars: 480 - Forks: 42

aabbtree77/twinpeekz2
Volumetric light rendering of Sponza in Nim.
Language: Nim - Size: 1.02 MB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

ABaldrati/dawntime
https://reddeadrecovery.gitlab.io/dawntime/ In dawntime we implement a volumetric light scattering effect based on the postprocessing technique described by Kenny Mitchell.
Language: TypeScript - Size: 164 MB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 8 - Forks: 0

SIsilicon/Godot-God-Rays-Plugin
Language: GDScript - Size: 7.19 MB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 142 - Forks: 10

AlerianEmperor/LuxRenderer
Powerful Path Tracing Engine For Realistic Rendering
Language: C++ - Size: 140 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 47 - Forks: 6
