GitHub topics: mini-max-algorithm
miskibin/py-draughts
A checkers library with modern web GUI, Supprots multiple variants of game.
Language: Python - Size: 7.73 MB - Last synced at: 13 days ago - Pushed at: 5 months ago - Stars: 11 - Forks: 2

aallali/Gomoku
Gomoku game integrating an AI player capable of beating a human player the fastest way possible. Implementing a min-max algorithm, trial and error to find the most adapted heuristics. This will not be as easy as checkers.
Language: TypeScript - Size: 11.8 MB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

apaonessaa/Competizione-AI
Language: Python - Size: 1.39 MB - Last synced at: 3 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

a13xe/ClientServerChessApp
Language: Python - Size: 56.6 MB - Last synced at: 6 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

UnknownRandomBeast/AI
Language: HTML - Size: 14.2 MB - Last synced at: 11 months ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

Vishesh-Pandey/tic-tac-toe-minimax-tk
Tic Tac Toe Game Using Mini Max Algorithm
Language: Python - Size: 4.88 KB - Last synced at: 3 months ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 3

kirilchikal/Checkers
Droughts console game with Alpha-beta pruning as a modified version of the minimax algorithm
Language: C# - Size: 16.6 KB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

perpendicooler/TIC-TAC-TOE.
Tic Tac Toe using game theory
Language: Jupyter Notebook - Size: 85.9 KB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

rulyotano/othello-reversi-wpf
Game Othelo (Reversi) made in WPF with several AI implementations
Language: C# - Size: 2.64 MB - Last synced at: 25 days ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

Frederick-abichahine/Tic-Tac-Toe
Implementing the impossible to beat Tic-Tac-Toe game against an AI using ES6 and the Mini-Max algorithm.
Language: JavaScript - Size: 169 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Sagarnandeshwar/Colosseum_Survival_with_AI
Artificial Intelligence (COMP 424) Project
Language: Python - Size: 2.25 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

DaniyalFarooque/TicTacToe
TicTacToe with mini max algorithm
Language: JavaScript - Size: 862 KB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

akibzaman/Four_In_A_Row_AI
Four_In_A_Row problem has been solved using Python Language with the comprehensive implementation of Min-Max Alpha-Beta Pruning Algorithm. The Depth of the search for the algorithm has been customized for a quicker but less accurate response from an AI agent.
Language: Python - Size: 5.86 KB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

musagenius345/tic-tac-toe-js
Tic Tac Toe game built with vanilla JS
Language: JavaScript - Size: 396 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

KnutOplandMoen/Tic-Tac-Toe-computervision-robot
A autonomous Python and Arduino (C++) based Tic-Tac-Toe robot. The robot collects data via camera, decides the next move with the help of the well known "minimax algorithm" and then activates its arduino based robot arm to move the given piece to a given position.
Language: C++ - Size: 33.2 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

krishnaAdatrao/Mini-Max-and-Alpha-Beta-Pruning
Optimization of Connect4 Game using Mini-Max Algorithm and Alpha-Beta Pruning Algorithm.
Language: Jupyter Notebook - Size: 651 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 2

koustubh1317/Mancala-Board-Game-using-Mini-Max-Algorithm
The mancala game consists of two-player, which is a turn-based strategy board games. There are two modes i) player vs player ii)AI Bot vs player. AI Bots works on Mini Max Algorithm
Language: Jupyter Notebook - Size: 53.7 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

FedericoSerafini/Tris
Unbeatable tic-tac-toe player based on the minimax algorithm written in Prolog.
Language: Prolog - Size: 7.81 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

AmanSinghBhogal/Tic-Tac-Toe
Tic-tac-toe is a game in which two players take turns in drawing either an ' O' or an ' X' in one square of a grid consisting of nine squares. The winner is the first player to get three squares of the same symbols in a row, column or diagonal. This C++ Code uses the MiniMax Algorithm to play as computer opponent.
Language: C++ - Size: 11.6 MB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

fshi3/AIconnect4
AI playing connect 4 using heuristic mini-max with alpha beta pruning
Language: Java - Size: 19.5 KB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

FazleRabbbiferdaus172/tic_tac_toe
TIC TAC TOE using MINI-MAX Algorithm.
Language: Python - Size: 1.9 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

parham1998/Tictactoe_mini-max
Implementation of Tic tac toe game using mini-max algorithm and alpha-beta pruning with JavaFX
Language: Java - Size: 78.1 KB - Last synced at: 3 months ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

Amz42/Tic-Tac-Toe-Unbeatable-AI
It's Tic-Tac-Toe Unbeatable A.I.
Language: JavaScript - Size: 14.6 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

Dakshay-S/Checkers-Game
Language: Java - Size: 10.7 KB - Last synced at: about 1 year ago - Pushed at: about 4 years ago - Stars: 1 - Forks: 1

TomekGniazdowski/tic-tac-toe-minimax
Language: C++ - Size: 6.84 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0
