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GitHub topics: rendering-algorithm

AlexSabourinDev/software-development-resources

Collection of links to great software development resources!

Size: 1.25 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 35 - Forks: 6

Gpinchon/MSG

MSG (FUIYOH!) stands for Modular Scene-Graph

Language: C++ - Size: 14.7 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 9 - Forks: 0

mightycow/Sluggish

Toy CPU and GPU implementations of the Slug rendering algorithm

Language: C - Size: 2.22 MB - Last synced at: 3 months ago - Pushed at: about 6 years ago - Stars: 119 - Forks: 13

salindersidhu/Buddhabrot

An Image generator that uses a fractal rendering technique related to the Mandelbrot set.

Language: C++ - Size: 2.07 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 4 - Forks: 0

varganorbert222/VoxelSpace

Terrain rendering algorithm implemented in Javascript, which was also used by Comanche 3 in its time.

Language: JavaScript - Size: 98.5 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

addy1997/Sharp-NeRF

Language: Python - Size: 79.2 MB - Last synced at: about 1 month ago - Pushed at: 11 months ago - Stars: 3 - Forks: 0

pschaldenbrand/AniPainter

Animate a given video by using a robot to paint each frame. Frames are converted into brush strokes using a novel stroke-based rendering algorithm.

Language: Jupyter Notebook - Size: 55.1 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 31 - Forks: 5

remisansfamine/rasterizer

CPU Renderer using rasterization to display 3D models

Language: C++ - Size: 185 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

trrt-good/3d-Rendering-JAVA

A 3d rendering engine built with native Java.

Language: Java - Size: 54.2 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 12 - Forks: 2

igor725/VoxelSpaceSDL

Comanche's Voxel Space rendering algorithm written in C using SDL.

Language: C - Size: 31.7 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 10 - Forks: 2

andrewlowndes/texture-filtering

Texture filtering using triangle summed area maps

Language: TypeScript - Size: 63.2 MB - Last synced at: 5 months ago - Pushed at: almost 3 years ago - Stars: 2 - Forks: 0

adelekuzmiakova/pytorch3d-renderer

A PyTorch3D walkthrough and a Medium article 👋 on how to render 3D .obj meshes from various viewpoints to create 2D images.

Language: Jupyter Notebook - Size: 11.1 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 54 - Forks: 9

cookgreen/VoxelSpaceSharp

Re-implement Comanche's voxel space terrain rendering algorithm with csharp

Language: C# - Size: 19 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 9 - Forks: 1

zwcloud/CSharpPathTracer

A naive path tracing (global illumination) implementation written in C#.

Language: C# - Size: 938 KB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 11 - Forks: 1

abasilak/OpenGL_ES_3_1

Several implementations of A-Buffer using modern OpenGL ES API.

Language: Java - Size: 15.2 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 1

blroot/superboy

A non-realtime ray tracing rendering engine for linux

Language: C++ - Size: 555 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 0