Topic: "forward-rendering"
Ershany/Arcane-Engine
3D C/C++ Game Engine - Created By Brady Jessup
Language: C++ - Size: 1.05 GB - Last synced at: about 1 hour ago - Pushed at: 9 days ago - Stars: 519 - Forks: 37

Selinux24/Skirmish
Game and prototypes with SharpDX and Directx 11
Language: C# - Size: 702 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 49 - Forks: 4

deni2312/prisma-engine
A modern OpenGL engine that follows AZDO techniques and implements clustered shading
Language: C++ - Size: 731 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 28 - Forks: 1

akoreman/Forward-Render-Pipeline 📦
Custom forward rendering Unity SRP in order gain a better intuition for Unity's render pipelines. Shaders written in HLSL.
Language: HLSL - Size: 26.5 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

shuyelin06/Graphics-Engine
My personal graphics engine, built from the ground up using Direct3D11 and Win32.
Language: C++ - Size: 184 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 2 - Forks: 0

aabbtree77/twinpeekz2
Volumetric light rendering of Sponza in Nim.
Language: Nim - Size: 1.02 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

gdedi001/Performance-Bounceback
:wrench: Performance Optimization Project - Simulated real-world scenario where a Desktop VR application must be optimized for release
Language: C# - Size: 231 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 0

muratbayrktr/Computer-Graphics-Projects
This repository is a collection of my Computer Graphics projects, demonstrating various techniques and algorithms used in the field.
Language: C++ - Size: 19.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

maydodu/CENG477-Computer-Graphics
Homeworks of the CENG477: Introduction to Computer Graphics course
Language: C++ - Size: 17.1 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0
