Topic: "minimax-alpha-beta-pruning"
MartinMashalov/OthelloAI
Reinforcement learning agent for Othello board game implemented in AI. All code is written from scratch to investigate inner workings of RL algorithms. Project was done in completion of Columbia University SHAPE2020 Advanced Computer Science Course.
Language: Python - Size: 9.77 KB - Last synced at: 12 months ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

CyberLemonade/Tic-Tac-Toe-AI
Tic Tac Toe AI using minimax and alpha-beta pruning.
Language: Java - Size: 4.88 KB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 1 - Forks: 0

Merve00akckaya/tictactoe_AI
Play classic Tic-Tac-Toe against an intelligent AI opponent in your terminal.
Language: Python - Size: 19.5 KB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

UsamaSarwar/minimax-simulator
Minimax algorithm is used with Alpha-beta pruning in programming
Language: JavaScript - Size: 340 KB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 0 - Forks: 1

soufianeayache/all-rl-algorithms
Implementation of all RL algorithms in a simpler way
Language: Jupyter Notebook - Size: 4.2 MB - Last synced at: 21 days ago - Pushed at: 21 days ago - Stars: 0 - Forks: 0

mohamedsherif301/Tic_Tac_Toc_Vs_AI_Player
Practical Project AI using Python and Tkinter, powered by the Minimax algorithm for unbeatable gameplay. Play against an AI that makes optimal moves every time
Language: Python - Size: 7.81 KB - Last synced at: 21 days ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

thanhvu2004/Connect4minimaxGame
This project is a Java implementation of the classic Connect 4 game. It supports two game modes: Player vs Player and Player vs AI.
Language: Java - Size: 308 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

jdtumlinson/othello
Othello assignment for CS331H at Oregon State University 2025
Language: Python - Size: 205 KB - Last synced at: 23 days ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

TarikSeyceri/Connect4.ai.js
Connect4 v4.0, Is a game developed in four versions, Node.js + AI, Java SE, C++, C, newer to older respect
Language: JavaScript - Size: 1.14 MB - Last synced at: about 1 month ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

rudrOwO/5-in-a-row 📦
An interactive gomoku (5 in-a-row) AI
Language: TypeScript - Size: 106 KB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

yosedie/ai-project
Macanan 8 ''uwong'' dan 2 ''macan'
Language: Jupyter Notebook - Size: 199 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

ranimeshehata/Connect-4-AI-Agent
This project implements an AI agent to play Connect 4 using advanced search algorithms and heuristics. The AI is designed to simulate competitive gameplay with efficient decision-making, utilizing minimax-based techniques enhanced by optimizations like alpha-beta pruning and caching.
Language: Python - Size: 68.4 KB - Last synced at: 25 days ago - Pushed at: 3 months ago - Stars: 0 - Forks: 2

debitcash/Checkers
Checkers game: Player vs AI (Minimax with Alpha-Beta), Player vs Player, Over the Network.
Language: C++ - Size: 94.4 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Dor-sketch/DeepDarkBlueMiniMax
The Minimax Games project showcases AI decision-making in competitive games like Tic Tac Toe and Stone Taking through an implementation of the minimax algorithm with alpha-beta pruning, enriched by visual insights into the algorithm's strategies.
Language: Python - Size: 54.4 MB - Last synced at: about 1 month ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

bojanludajic/Game-Algorithms
Game solving algorithms, implemented in Kotlin, for the classic (strong) version of Tic-Tac-Toe.
Language: Kotlin - Size: 73.2 KB - Last synced at: 26 days ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

Greekatz/Chess-Game-AI
This is my game for DSA project
Language: C# - Size: 7.1 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

sara-stojkov/Checkers-Python-AI
Language: Python - Size: 46.9 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

Mrudula1205/Quoridor
Language: Python - Size: 46.9 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

musty-ess/TicTacToe-AI-with-Minimax
This project implements an AI that plays Tic-Tac-Toe optimally using the Minimax algorithm. The AI is designed to never lose when played against, as Tic-Tac-Toe, when played optimally by both players, always results in a tie. The project includes a graphical interface for easy interaction.
Language: Python - Size: 203 KB - Last synced at: about 2 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

DinohRatiarisandy/TicTacToeJS
Tic-tac-toe with minimax and alpha beta pruning
Language: JavaScript - Size: 97.7 KB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

SamB032/connect4
ReactJS website that allows for users to play connect4 against easy, medium and hard CPU
Language: JavaScript - Size: 5.1 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 0 - Forks: 0

kozlm/Checkers
Checkers game with AI in JavaFX
Language: Java - Size: 226 KB - Last synced at: 2 months ago - Pushed at: 8 months ago - Stars: 0 - Forks: 0

liamstamper/pytorch-chess
Neural Network Chess Engine
Language: Python - Size: 614 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

Vcarmelli/Project-Lescheck
A Checker Game implementing minimax algorithm with alpha-beta pruning to automate strategic thinking of the AI opponent.
Language: CSS - Size: 14.8 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

stepulak/combinatorial-search-algoritms
minimax, minimax with alpha-beta prunning, semi-parallel minimax
Language: Go - Size: 7.81 KB - Last synced at: 9 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

MihajloMilojevic/Checkers.py
Project for playing checkers. App supports two game modes: Single Player (player vs bot) or two players (player vs player) and with or without fourcing jumps. This project was created as project for algorithms and data structures, subject in II semestar on Faculty of tehnical science in Novi Sad using minimax algorithm with alpha-beta pruning with
Language: Python - Size: 237 MB - Last synced at: 2 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

basselkhal/Othello-project
Algorithms used
Language: Python - Size: 117 KB - Last synced at: 5 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

yp9435/Tic-Tac-Toe-AI
Pygame Tic Tac Toe AI Project - Using Minimax Algorithm
Language: Python - Size: 31.5 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

Juan-Alvarado21/Connect4-using-minimax---algorithm
Connect 4 game using the minimax algorithm with its improved alpha beta prunning AI algorithm
Language: JavaScript - Size: 43.9 KB - Last synced at: about 2 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

seyren0601/game-unity3d-minimax-gomoku
Gomoku/TicTacToe game implemented with Unity3D
Language: C# - Size: 8.57 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

niedobam/tic_tac_toe-minimax
Game of Tic-Tac-Toe with AI solver based on Minimax algorithm with Alpha-Beta pruning. Written in Rust using macroquad gaming library
Language: Rust - Size: 31.3 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

kuiyuanc/battle-sheep
Implement game agent of battle sheep with a hybrid of minimax search and MCTS.
Language: Python - Size: 24.6 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

tyleroneil72/connect-four-mini-max
This repository features a Java application of Connect Four, using a Minimax algorithm with alpha-beta pruning for the AI. Created during a group project for a Data Structures and Algorithms course.
Language: Java - Size: 90.8 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

rusudinu/5-in-a-row-minimax
This is an implementation of minimax with alpha-beta pruning and memoization of the Go-Moku game, in Scala.
Language: Scala - Size: 47.9 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

EleniKechrioti/Othello-Reversi
An implementation of the "Othello-Reversi" game, we created during our third year at AUEB's Artificial Intelligence course.This impementation, uses the MiniMax algorithm with a-b pruning.For that reason, you can initialize the depth ot the algorithm, in order to make him more clever or dumber.
Language: Java - Size: 1.55 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 1

adamchairly/ai-agents
A repository for several ai algorithm, implemented in popular game environments
Language: Python - Size: 8.79 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

m0hossam/tiny-chess-duck Fork of SebLague/Chess-Challenge
A chess bot made as part of this challenge: https://youtu.be/iScy18pVR58
Language: C# - Size: 3.43 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Mahyar-Sahraei/AI_Fall402
My python codes for Shahid Beheshti Unversity's AI course.
Language: Python - Size: 63.5 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Luunynliny/othellia
A Python minimalist Othello game designed to compete against humans
Language: Jupyter Notebook - Size: 493 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

AI-Labs-CSE/Smart-Connect-4
Connect-4 Agent
Language: Java - Size: 88.9 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 2

EyasWannous/Connect4_with_Additions
Solve "Connect4" game with some additions using Intelligent Search Algorithms Specifically 'Minimax'
Language: C# - Size: 11.7 KB - Last synced at: 12 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

protyayofficial/Connect4
A simple Connect 4 game implemented using Python and Tkinter
Language: Python - Size: 454 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

wowthecoder/kotlin-pawn-race
Code for Kotlin Chess: Pawn Race competition 2023-24
Language: Kotlin - Size: 69.3 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

ArianJalalian/Tron-agent
Course main project for AI course instructed by Dr. Armin Salimi, spring 2023, Shahid Beheshti University
Language: Python - Size: 637 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

creme332/mini-tictactoe 📦
Terminal TicTacToe game with AI under 100 lines of code.
Language: C++ - Size: 1.82 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

utkualkan4112/SluntGame-MiniMaxSearch
Modeling Loopless Slant game with using Mini Max search tree
Language: Python - Size: 6.84 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

ReconGit/py-othello-ai
MCTS and Minimax Alpha-beta pruning for Othello/Reversi in Python with benchmark
Language: Python - Size: 55.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

DianaVasiliu/Hex-Game
(WIP) Artificial Intelligence project - play the Hex Game against the computer
Language: Python - Size: 50.8 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Irrelev4nt13/The-Pac-Man-Projects-CS188-Berkeley
🕹️👻👾👻 In this thrilling AI adventure, we embark on a multi-stage quest to transform Pacman into an intelligent game-playing agent. Across three engaging projects, we explore various facets of artificial intelligence, from basic search algorithms to adversarial competition and reinforcement learning.
Language: Python - Size: 357 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

sangingeum/Gomoku
C++ Gomoku game
Language: C++ - Size: 4.39 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

BaselHossam97/Connect4-AI
My firts Pygame project, A Connect4 game where you can play against a friend or an AI.
Language: Python - Size: 26.7 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

michele98/TablutChallenge2021
Software for the Tablut Students Competition for the Fundamentals of AI course in the masters degree in AI of the University of Bologna. The algorithm uses a heuristic-based search of the state space using the minimax algorithm with alpha-beta cuts and a transposition table.
Language: Java - Size: 8.23 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Luunynliny/ReversAi
A flat-design AI Othello game to beat humans
Language: JavaScript - Size: 1.56 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

vtramo/python-algorithms
This repository contains various Python algorithms that cover a wide range of problem-solving scenarios.
Language: Python - Size: 24.4 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

GargamelJR1/TicTacToeAndroid
TicTacToe android game with single player (used minmax with alpha beta pruning algorithm) and multiplayer
Language: Java - Size: 222 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Kevin-writes-code/Tripple-Triads-solver
A program to solve Triple Triads (Cardgame mostly known from Final Fantasy)
Language: C - Size: 4.88 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

remisansfamine/minimax
Minimax and Negamax algorithm for TicTacToe resolution
Language: C# - Size: 107 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

archishmagoli/TicTacToe_AI
Tic Tac Toe with an AI opponent.
Language: Java - Size: 12.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

DAShaikh10/Py-Tic-Tac-Toe
Tic Tac Toe game written in python with AI (Minimax algorithm + Alpha-beta pruning)
Language: Python - Size: 7.52 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

RaminMuhammadian/TicTacToe
TicTacToeWithAI
Language: Java - Size: 8.79 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

ToniCardosooo/AI-Project-2-Connect4
Group project on Adversarial Search Algorithms for the Curricular Unit of "Artificial Intelligence" @ FCUP, Porto with @barbara-san and @Nia3324
Language: Java - Size: 146 KB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

Knackii/Games-of-the-amazons-and-AI-bot
Language: C - Size: 627 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

aleiva17/checkers-ai-api
API for web browser checkers game built with Python and minimax algorithm
Language: Python - Size: 8.79 KB - Last synced at: 6 days ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

jaxendutta/tictactoe-minimax
Tic-Tac-Toe with a Minimax AI
Language: Python - Size: 5.86 KB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

Akshara-Bulkapuram/Chess-game
A chess game using AI-Minimax Algorithm with Alpha beta pruning
Language: Jupyter Notebook - Size: 227 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

erosten/Bengal
Bengal - A traditional chess engine written in python, play me on Lichess!
Language: Python - Size: 697 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

SankalpUW/ChessAI
A Python multiplayer chess game that uses an inbuilt AI. The AI uses a MiniMax algorithm optimized with alpha beta pruning.
Language: Python - Size: 112 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

Developer-Mike/Minimax-Othello
An Othello bot made with LEGO Mindstorms.
Language: Python - Size: 37.1 KB - Last synced at: 26 days ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

ZetsuX/connect-4-game-with-ai Fork of Caknoooo/FP_Kecerdasan_Buatan_D06
🕹️ A final project of my College's Artificial Intelligence Subject where we utilize minimax algorithm and alpha beta prunning to create a connect 4 bot
Language: Python - Size: 251 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

treocaynho01629/LTAI_Connect_4
A Java Connect 4 Game using Minimax and Alpha-Beta Pruning for Artificial Intelligence
Language: Java - Size: 637 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

N1ckn1ght/CCE
Custom Chess Engine (work-in-progress)
Language: Rust - Size: 134 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

RanaGaballah/ConnectFour_Python_With_GUI
USing Pygame
Language: Python - Size: 125 KB - Last synced at: about 2 months ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 1

ToniCardosooo/EIACD-Artificial-Intelligence-Project
Group project for the Curricular Unit of "Elements of Artificial Intelligence and Data Science" @ FCUP, Porto with @tomazcomz
Language: Python - Size: 24.4 KB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

HarshalBhalerao/Connect4-AI
Connect4 game where you get to play against an intelligent AI. Can you win? (AI algorithm: Minimax algorithm with alpha-beta pruning)
Language: Java - Size: 19.5 KB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

ffekirnew/checkers-ai
Checkers-AI is a repository that implements the game of checkers with a focus on artificial intelligence. The repository includes an interactive user interface built with HTML, CSS, and JavaScript that allows users to play against the computer using different AI algorithms.
Language: JavaScript - Size: 11.7 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

monsieuremre/mindscape
A complete American style checkers implementation including an advanced AI to play against
Language: Python - Size: 77.1 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

benjsmyth/chessbot
An artificially intelligent chess player.
Language: Python - Size: 18.6 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

Ali-Qasim/Learning-Projects
Engaging projects and apps I made to learn about (and play around with!) various algorithms, concepts and technologies!
Language: Java - Size: 25.1 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

sarah-is-coding/Onitama-AI
An Onitama AI implementation using the MiniMax algorithm with alpha-beta pruning, where two players aim to capture each other's master piece or reach the opponent's temple. Written in C++
Language: C++ - Size: 96.7 KB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

Developer-Mike/Minimax-Mill
Language: C++ - Size: 676 KB - Last synced at: 26 days ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

tince250/Othello_minimax_agent
Othello game implemented in Python. AI vs AI and Human vs AI options. Minimax and Alpha-beta pruning.
Language: Python - Size: 32.2 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

eduarddedu/Connect-Four
Connect Four browser game with single and two-player mode
Language: TypeScript - Size: 6.5 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

Mkhoa161/Tictactoe-AI
AI playing tictactoe
Language: Python - Size: 121 KB - Last synced at: 6 months ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

barishazar3431/connect-four-game
Connect Four Game AI Implementation with Javascript, Using Minimax Algorithm and Alpha-Beta Pruning
Language: JavaScript - Size: 631 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

Hollow-D9D/TicTacToe
Language: ShaderLab - Size: 36.3 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

persinammon/chess-ai-scala
Chess program written in Scala (UNFINISHED, LOW PRIORITY)
Language: Scala - Size: 28.3 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

alxdrcirilo/tictactoe
Tic-tac-toe game with minimax implementation
Language: Python - Size: 104 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

sBubshait/AIConnect4
Tic-Tac-Toe against AI using Minimax
Language: JavaScript - Size: 211 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

nealmick/chess
SunFish engine implemented using the Django and Chess libraries
Language: JavaScript - Size: 118 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

OfekYa/AI_PACMAN_multi-agent
Introduction to Artificial Intelligence - Assignment 13 miniMax, alpha-beta Pruning, Expectimax...
Language: Python - Size: 72.3 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

memgonzales/tic-tac-toe
Tic-tac-toe-playing agent demonstrating the application of adversarial search strategies in ensuring optimal gameplay
Language: Java - Size: 985 KB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

wenqisu0105/board_game_AI
Language: Python - Size: 959 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Utkarshp1/Artificial-Intelligence-Lab
This repo is created as a part of Aritificial Intelligence course at my college and contains implementations of some AI algorithms from scratch.
Language: Python - Size: 7.38 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

kapilpownikar/QCRI-Chess-Project
Interactive Quiz-type Web Application that displays board states from real chess games and prompts the user to guess the side with an advantage. to gauge the advantage for each player
Language: JavaScript - Size: 1.14 MB - Last synced at: 12 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

leinson/connectfour
Connect Four AI game - Minimax Alpha-Beta algorithm
Language: Python - Size: 435 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

cankobanz/multi-agent-vacuum-cleaners
Minimax algorithm and alpha-beta pruning are applied to solve competing vacuum cleaners that want to clean a room from dirts.
Language: Python - Size: 14.6 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

bharathvariar/connect4
Unbeatable Connect-4 AI
Language: C++ - Size: 210 KB - Last synced at: 27 days ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

peter-w-bryant/Teeko-AI-Player
A program that allows a user to play Teeko against my AI player, which makes decisions by generating a list of successor states, evaluating states using a heuristic, and selecting an optimal move using Alpha-beta pruning.
Language: Python - Size: 1.78 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

fabricerosay/MarxAtaxx
alpha beta search for Ataxx game
Language: Julia - Size: 6.97 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

JoelJa835/TUC-Chess-AI2022
A project developed for an AI course at Technical University of Crete in the department of Electrical and Computer Engineering.. The environment and the graphics were provided and we had to work on the agent itself. Specifically, the first implementation was the minimax algorithm along with extensions that aim to improve the efficiency of the agent and the second was the Monte Carlo algorithm.
Language: Java - Size: 175 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0
