An open API service providing repository metadata for many open source software ecosystems.

Topic: "skinning"

benruehl/adonis-ui

Lightweight UI toolkit for WPF applications offering classic but enhanced windows visuals

Language: C# - Size: 7.56 MB - Last synced at: 28 days ago - Pushed at: almost 3 years ago - Stars: 1,822 - Forks: 148

electronicarts/dem-bones

An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

Language: C++ - Size: 58.2 MB - Last synced at: 25 days ago - Pushed at: 6 months ago - Stars: 913 - Forks: 163

agargaro/instanced-mesh

Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.

Language: TypeScript - Size: 38 MB - Last synced at: 2 days ago - Pushed at: about 2 months ago - Stars: 334 - Forks: 26

xuchen-ethz/snarf

Official code release for ICCV 2021 paper SNARF: Differentiable Forward Skinning for Animating Non-rigid Neural Implicit Shapes.

Language: Python - Size: 8.76 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 269 - Forks: 32

KosRud/DQ-skinning-for-Unity

Language: C# - Size: 1.52 MB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 221 - Forks: 22

AKEric/skinner

Skin export / import tools for Autodesk Maya

Language: Python - Size: 8.2 MB - Last synced at: 2 months ago - Pushed at: 9 months ago - Stars: 186 - Forks: 28

theRussetPotato/weights_editor

A skin weights component editor inspired from Softimage.

Language: Python - Size: 212 KB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 79 - Forks: 9

KaminariOS/rustracer

Vulkan path tracing with Rust

Language: Rust - Size: 20.2 MB - Last synced at: 3 months ago - Pushed at: almost 2 years ago - Stars: 76 - Forks: 3

pmbittner/OptimisedCentresOfRotationSkinning

Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"

Language: C++ - Size: 22.5 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 58 - Forks: 11

luxuia/separable-sss-unity

Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.

Language: C# - Size: 26 MB - Last synced at: over 1 year ago - Pushed at: about 7 years ago - Stars: 46 - Forks: 7

sueda/fbx-extract

Extracts data from an fbx file

Language: C - Size: 3.28 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 31 - Forks: 4

neka-nat/dq3d

dual quaternion for 3d geometric operations

Language: C++ - Size: 5.82 MB - Last synced at: 4 days ago - Pushed at: about 6 years ago - Stars: 30 - Forks: 7

cordafab/SuperCages

A framework for real-time deformations with coupled skinning cages and skeletons

Language: C++ - Size: 2.23 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 29 - Forks: 8

WACUP/Winamp-Skinning-Archive

This is a collection of information relating to Winamp and skinning of it be it classic (2.x) or modern (5.x) skin as taken from publically posted material. This is to prevent it being lost as has sadly happened to some skinning information over the years.

Language: HTML - Size: 972 KB - Last synced at: 6 months ago - Pushed at: almost 5 years ago - Stars: 23 - Forks: 4

Ryumo0205/SkinPowerTool

A Skin tool in Maya 2023

Language: Python - Size: 552 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 14 - Forks: 4

BobLChen/UnityGPUSkinning

Simple and fast gpu skinning in unity.

Language: C# - Size: 31.6 MB - Last synced at: about 1 year ago - Pushed at: about 5 years ago - Stars: 14 - Forks: 4

bztsrc/model3d

3D model format specification and single header SDK. Supports skeletal animations, voxels and has the best data density

Last synced at: about 2 years ago - Stars: 14 - Forks: 3

gsemac/Gsemac.Forms.Styles

CSS-based WinForms theming library

Language: C# - Size: 566 KB - Last synced at: 4 months ago - Pushed at: about 1 year ago - Stars: 10 - Forks: 0

kestrelm/Creature_Cocos2DX

Cocos2d-x Runtimes for Creature

Language: C++ - Size: 2.02 MB - Last synced at: 3 days ago - Pushed at: about 6 years ago - Stars: 10 - Forks: 6

jinseokbae/skinning_renderer

This is OpenGL-based renderer for visualizing results of neural nets for skinning weights

Language: C++ - Size: 165 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 9 - Forks: 1

jojolebarjos/implicit-skinning 📦

Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++

Language: Matlab - Size: 40.3 MB - Last synced at: over 1 year ago - Pushed at: over 8 years ago - Stars: 9 - Forks: 4

sketchpunklabs/ikwonderland

EBook about Skinning, character animation and Inverse Kinematics

Language: HTML - Size: 1.79 MB - Last synced at: about 1 month ago - Pushed at: 6 months ago - Stars: 7 - Forks: 0

miniclip/ShapeShifter

An utility for skinning and switching between different games within the same Unity project.

Language: C# - Size: 1.88 MB - Last synced at: 3 months ago - Pushed at: about 3 years ago - Stars: 7 - Forks: 3

hannesdelbeke/FLAME-Blender-Add-on Fork of TimoBolkart/FLAME-Blender-Add-on

Blender Add-on for the FLAME face model

Language: Python - Size: 66.8 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 5 - Forks: 1

Smorodov/implicit-skinning Fork of jojolebarjos/implicit-skinning

Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++

Language: C - Size: 70.7 MB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 4 - Forks: 1

vinayakvivek/real-time-skinning

Implementation of real-time skinning algorithms using three.js

Language: JavaScript - Size: 15.2 MB - Last synced at: over 2 years ago - Pushed at: almost 7 years ago - Stars: 4 - Forks: 0

MiguelCPereira/SuperMario64Remake

A DirectX remake of Super Mario 64's first level - showcasing Hardware Skinning, Shadow Mapping, simple particle systems and other HLSL shader work.

Language: C++ - Size: 87 MB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 2 - Forks: 0

rowario/skinElemetsHDtoSD

Small script for resizing all your skin elements from HD to SD sizes

Language: JavaScript - Size: 6.59 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

ahcox/NVIDIA-GameWorks-Graphics-Samples-GL4-GLES2-GLES3-Vulkan-SDK-3-16-August-2017-36-Commits

NVIDIA GameWorks Graphics Samples: A backup of the newest version of this GL4, GLES2, GLES3, and Vulkan SDK that I could find. [SDK 3, 16 August 2017, 36 Commits]

Language: C++ - Size: 187 MB - Last synced at: 8 months ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 2

yasuohasegawa/SkinningMeshUnitySample

Unity version of Skinning Mesh sample.

Language: C# - Size: 15.6 KB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 2 - Forks: 0

Freccialata/interactive-optimisation-of-skinning

A Blender plug-in for interactive skeletal skinning optimisation, Bachelor's thesis, AY 2019/2020

Language: TeX - Size: 36.8 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

TriceHelix/BurstSkinning 📦

Fast Mesh Skinning on the CPU using Linear Blend (LBS) and Dual Quaternion (DQS) utilizing the Unity Jobs system and Burst compilation

Language: C# - Size: 183 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 2

ancientlore/wing

Skinnable network ping monitor

Language: C++ - Size: 332 KB - Last synced at: 5 months ago - Pushed at: over 13 years ago - Stars: 1 - Forks: 1

salami0133/OsuAutoReceptor

Convert Stepmania/Etterna Receptors to osu!mania keys.

Language: HTML - Size: 51.8 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

SherlockWh0/osu-skins

my osu! skins.

Size: 70.9 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Jordynns/instafadeOSU

Instant Circle Fade Skin for osu!std

Size: 13.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

marianfabian/MFSpheres

MFSpheres is designed to visualize and modify specific examples of sets of spheres with coplanar centers and their skinning surfaces (branched and tubular).

Language: C# - Size: 19.7 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

ab-g/Bend-reuse-Skeleton

Size: 0 Bytes - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

ab-g/PacMan-reuse-Skeleton

Size: 75.2 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: -1

zwluoqi/AutoMeshSkinning

Auto Skinning One Avatar‘s Mesh To Other Avatar's Bones

Language: C# - Size: 933 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

jamestiotio/gnv

SUTD 2022 50.017 Graphics & Visualization Code Dump

Language: C++ - Size: 307 MB - Last synced at: about 1 year ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

jkluolin3000/SkinChangeDemo

iOS一键换肤 iOS skin change

Language: Objective-C - Size: 69.3 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

Redplcs/Circles 📦

A framework for working with osu! file formats

Language: C# - Size: 96.7 KB - Last synced at: about 1 year ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

JonasOuellet/Arikara

Maya Skinning Tools

Language: C++ - Size: 10.7 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 3

abasilak/phd

Novel geometry and rendering algorithms implemented during my phd

Language: C# - Size: 14.3 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 0