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GitHub / Habrador / Self-driving-vehicle
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Habrador%2FSelf-driving-vehicle
Stars: 322
Forks: 94
Open Issues: 4
License: mit
Language: C#
Repo Size: 13 MB
Dependencies:
0
Created: about 5 years ago
Updated: about 1 month ago
Last pushed: 9 months ago
Last synced: about 1 month ago
Topics: astar, autonomous-car, autonomous-navigation, autonomous-vehicles, dubins-path, flowfield, hybrid-a-star, open-source, path-planning, pathfinding, reeds-shepp-curves, self-driving-car, selfdriving, summon, tesla, teslamotors, unit3d, unity, unity-library
Files
No dependencies found