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GitHub topics: bounding-volume-hierarchy

arborx/ArborX

Performance-portable geometric search library

Language: C++ - Size: 4.96 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 204 - Forks: 43

StellaOrg/ImplicitBVH.jl

High-Performance Bounding Volume Hierarchy for Collision Detection and Ray Tracing in Dynamic Scenes

Language: Julia - Size: 3.4 MB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 21 - Forks: 3

grantcary/little-engine

Fast Python Ray Tracer with Triangles

Language: Python - Size: 165 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

benraziel/bvh-tree

A Bounding Volume Hierarchy implementation using javascript

Language: JavaScript - Size: 6.64 MB - Last synced at: 24 days ago - Pushed at: almost 10 years ago - Stars: 50 - Forks: 9

mlund/spheretree

Sphere-Tree Construction Toolkit (unofficial repository)

Language: C++ - Size: 1.17 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 34 - Forks: 15

EmilDohne/Maya_GetClosestIntersection

A Maya Plug-In Template for querying the closest mesh intersection from a click into the viewport. Implements Octrees and BVH to accelerate computation

Language: Python - Size: 544 KB - Last synced at: 2 months ago - Pushed at: almost 2 years ago - Stars: 5 - Forks: 0

oooFreaKooo/WebGPU_Simple_Pathtracer

Raytracing with WebGPU

Language: TypeScript - Size: 517 MB - Last synced at: about 2 months ago - Pushed at: 7 months ago - Stars: 18 - Forks: 1

tyanyuy3125/snch-lbvh

An implementation of Spatialized Normal Cone Hierarchy (SNCH) on CUDA for Monte Carlo PDE research.

Language: Cuda - Size: 2.57 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 1 - Forks: 0

simon-nunez-aschenbrenner/bht-cgg

Principles of Computer Graphics exercises (2020/2021)

Language: Java - Size: 58.4 MB - Last synced at: 5 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 1

IngInx747/xtracing

A header-only raytracing framework

Language: C++ - Size: 24.2 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 1

matthias-ong/Spatial-Data-Structures-for-Collision

Bounding Volumes (BV), BV Hierachies and Spatial Partitioning w/ OctTrees + BSPTrees for Spatial Data Structures Study

Language: C++ - Size: 16.8 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

kadircet/ceng477

Computer Graphics - METU Ceng 477

Language: C++ - Size: 8.68 MB - Last synced at: 2 months ago - Pushed at: about 7 years ago - Stars: 1 - Forks: 2

matthias-ong/Bounding-Volumes-and-BV-Hierarchies

Bounding Volumes (BV) and BV Hierarchies for Spatial Data Structures Study

Language: C++ - Size: 16.6 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

EmmetOT/BoundingVolumeHierarchy

This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a couple of additional C# creature comforts for usability.

Language: C# - Size: 40 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 43 - Forks: 8

mensinda/BVHTest

Code for my bachelor thesis -- Karlsruhe Institute of Technology

Language: C++ - Size: 15.5 MB - Last synced at: about 1 year ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 2

rhaeus/basic_raytracer

Basic raytracer implementation as final project for course DH2323 Computer Graphics and Interaction at KTH

Language: C - Size: 14 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

VertexC/glass-chess

ray tracer using opengl with BVH and multi-threading for acceleration.

Language: C++ - Size: 3.6 MB - Last synced at: almost 2 years ago - Pushed at: almost 6 years ago - Stars: 1 - Forks: 0

IngInx747/nbvh

Header-only N-dimensional BVH library

Language: C++ - Size: 1.12 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

taqu/BoundingVolumeHierarchy

Language: C++ - Size: 1.59 MB - Last synced at: almost 2 years ago - Pushed at: about 6 years ago - Stars: 8 - Forks: 2

Zilize/V-PathTracer

An Awesome Visual Path Tracer. 可视化路径追踪渲染器

Language: C++ - Size: 25.7 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 67 - Forks: 2

karltechno/kt_bvh

Surface area heuristic BVH2/4 builder

Language: C - Size: 898 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 1

RushiPDeshmukh/BoundingVolumeHierarchyBasedCollisionDetection

Bounding Volume Hierarchy is used to represent the objects in a 3D euclidean space. Collision Detection between this complex detailed structures is implemented in this project.

Language: Python - Size: 2.74 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

LesChats/miniRT

An accelerated mini raytracer for 42 and the 42 world

Language: C - Size: 199 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 3 - Forks: 0

Godlike/Arion

Real-time oriented 3d collision detection library

Language: C++ - Size: 105 KB - Last synced at: 3 months ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 1

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