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GitHub topics: object-placement

bcmi/Awesome-Image-Composition

A curated list of papers, code and resources pertaining to image composition/compositing or object insertion, which aims to generate realistic composite image.

Size: 114 KB - Last synced: 3 days ago - Pushed: 5 days ago - Stars: 696 - Forks: 53

bcmi/libcom

Image composition toolbox: everything you want to know about image composition or object insertion

Language: Python - Size: 59.5 MB - Last synced: 3 days ago - Pushed: 7 days ago - Stars: 211 - Forks: 14

bcmi/FOPA-Fast-Object-Placement-Assessment

A discriminative object placement approach

Language: Python - Size: 1.3 MB - Last synced: 5 days ago - Pushed: 5 days ago - Stars: 28 - Forks: 2

bcmi/Awesome-Object-Placement

A curated list of papers, code, and resources pertaining to object placement.

Size: 383 KB - Last synced: 3 days ago - Pushed: 16 days ago - Stars: 64 - Forks: 0

eliabntt/moveit_based_collision_checker_and_placement

ROS based collision checker service based on an edited MoveIt core package. Can check collision between object-"world" and list_of_object-"world" (in a recursive way).

Language: C++ - Size: 11.7 MB - Last synced: 28 days ago - Pushed: about 1 year ago - Stars: 3 - Forks: 0

manlaig/object_placement_unity

RTS style building placement in Unity

Language: C# - Size: 13.9 MB - Last synced: 20 days ago - Pushed: about 4 years ago - Stars: 56 - Forks: 16

bcmi/Object-Placement-Assessment-Dataset-OPA

The first dataset of composite images with rationality score indicating whether the object placement in a composite image is reasonable.

Language: Python - Size: 4.49 MB - Last synced: 2 months ago - Pushed: 2 months ago - Stars: 66 - Forks: 3

bcmi/GracoNet-Object-Placement

Official code for ECCV2022 paper: Learning Object Placement via Dual-path Graph Completion

Language: Python - Size: 2.57 MB - Last synced: 3 months ago - Pushed: 3 months ago - Stars: 69 - Forks: 6

hashirshoaeb/Antenna-placement-problem

In 5 antenna problem we have to place 5 antennas (a, b, c, d, e) on a 6x6 grid in such a way that maximum area is covered by their signals. To find the best solution we use Genetic Algorithm, upon a population of twenty random individuals/chromosomes.

Language: Python - Size: 4.88 KB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 1 - Forks: 1

pointcache/ObjectPaint

Tool for Unity that allows you to quickly bash objects in the scene with randomized parameters.

Language: C# - Size: 16.6 KB - Last synced: about 1 year ago - Pushed: almost 6 years ago - Stars: 15 - Forks: 4