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GitHub topics: pbr-materials

Cubeir/Vanilla-RTX

Vanilla RTX GitHub Repository, A Ray Tracing Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX

Language: Batchfile - Size: 47.3 MB - Last synced at: about 7 hours ago - Pushed at: about 8 hours ago - Stars: 408 - Forks: 64

autodesk-forks/MaterialX Fork of AcademySoftwareFoundation/MaterialX

MaterialX C++ and Python libraries

Language: Mathematica - Size: 612 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 107 - Forks: 23

MorcilloSanz/RendererGL

Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.

Language: C++ - Size: 407 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 184 - Forks: 20

abdulrahmans0414/threejs-mastery

Mastering Three.js step by step! This repository documents my learning journey, starting from the basics of 3D web development. Exploring core concepts like scenes, cameras, renderers, geometries, and materials, with hands-on projects and experiments. Gradually progressing to advanced topics like shaders, animations, physics, and WebXR.

Language: JavaScript - Size: 80.4 MB - Last synced at: 5 days ago - Pushed at: 26 days ago - Stars: 1 - Forks: 0

MorcilloSanz/Graphite

CUDA-based path tracer developed from scratch for rendering glTF 2.0 models for research purposes.

Language: Cuda - Size: 22.9 MB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 1 - Forks: 0

mohbenaicha/pbr-texture-generator

A preliminary pipeline and UI I built to generate PBR textures based on an input image or prompt that leverage the texture synthesis lora trained by user "dog-god" on Hugging Face; for top-down texture generation; still very much in alpha

Language: Python - Size: 12.7 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

LoganFairbairn/RyMat

Provides a layer based user interface and utility functions for creating complex materials in Blender.

Language: Python - Size: 590 MB - Last synced at: 16 days ago - Pushed at: about 2 months ago - Stars: 148 - Forks: 5

neo-mashiro/sketchpad

A simple rendering library to experiment with CG techniques in OpenGL.

Language: C++ - Size: 222 MB - Last synced at: 10 days ago - Pushed at: almost 2 years ago - Stars: 52 - Forks: 4

sandner-art/textures

PBR Seamless Textures for AR/VR

Size: 46.9 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

giuvecchio/PyPBR

PyPBR is a Python library for easy and fast manipulation of Physically Based Rendering (PBR) materials with PyTorch integration.

Language: Python - Size: 164 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 1 - Forks: 1

AmrHMorsy/Ocean-Simulation-OpenGL

Real-time ocean simulation developed in C++/OpenGL, that employs Fast Fourier Transform (FFT), inspired by Jerry Tessendorf's paper 'Simulating Ocean Water'. Parallelized using OpenCL and features physically-based rendering (PBR), image-based lighting (IBL) for enhanced realism, and an HDR skybox for a dynamic and immersive sky.

Language: C++ - Size: 154 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 5 - Forks: 1

AmrHMorsy/Cloth-Simulation-OpenGL

Real-time cloth simulation, developed in C++/OpenGL, that employs a Mass-Spring System, inspired by the paper "Fast Simulation of Mass-Spring Systems" by Liu et al. Parallelized using OpenMP and features Physically-Based Rendering (PBR), image-based lighting (IBL) for enhanced realism, and an HDR skybox for a dynamic, immersive sky.

Language: C++ - Size: 263 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 7 - Forks: 2

aniketrajnish/Unity-WebGPU-PBR-Maps-Generator

Helps generate PBR maps from a base/diffuse map depending on the workflow chosen using WebGPU.

Language: C# - Size: 200 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 1 - Forks: 0

Derpius/gmod-pbr

PBR textures for GMod and any mountable game

Size: 23.1 MB - Last synced at: 9 months ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 0

texturedesign/texturize

🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.

Language: Python - Size: 4.22 MB - Last synced at: 10 months ago - Pushed at: about 2 years ago - Stars: 695 - Forks: 32

giuvecchio/matfuse-sd

MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)

Language: Python - Size: 6.66 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 16 - Forks: 1

ticky/matknife

🔪 Split and merge physically-based rendering textures

Language: Rust - Size: 7.81 KB - Last synced at: 17 days ago - Pushed at: about 3 years ago - Stars: 2 - Forks: 0

yanglebupt/webgpu-engine

A 3D engine based on WebGPU, including GLTF/OBJ Loader、PBR Render 、HDR Loader and IBL Pre filtered Env Map. Provide a Scene to add 3D objects easily.

Language: TypeScript - Size: 266 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 1 - Forks: 0

Contingencyy/VulkanRenderer

A rendering project using the Vulkan API. Will eventually feature raytraced soft shadows, raytraced reflections, and raytraced ambient occlusion.

Language: C++ - Size: 155 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 2 - Forks: 0

TheFlyingPiano99/HomebrewGraphicsEngine

A grahics/videogame engine writen in C++ using OpenGL.

Language: C++ - Size: 1010 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 11 - Forks: 2

gusztavj/TrainzTextureTxtCreator

A small utility to create texture.txt files for Trainz textures

Language: C# - Size: 49.8 KB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

OccaSoftware/material-library

A small collection of photo-scanned PBR materials.

Size: 119 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

MichaelLiLee/Synthetic-Data-Generator-for-Retail-Products-Detection

A synthetic data generator for retail object detection, which is built with Blender and Python.

Language: Python - Size: 61.6 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

obrymec/pbr_objects_manager

PBR Objects Manager is a Blender add-on made to load materials and textures to 3D objects.

Size: 25.4 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

meriaizen86/XenkoPbrMaterials

A simple test of Xenko PBR material use.

Language: C# - Size: 28.5 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

re0312/r_tiny_render

a soft renderer written in rust

Language: Rust - Size: 9.95 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

texturedesign/materials-dataset

Script to create a dataset of PBR materials (SVBRDF) from CC0 sources online.

Language: Python - Size: 79.1 KB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 22 - Forks: 2

KonstantinSeurer/KJEngine

Rendering framework / game engine for Java

Language: Java - Size: 185 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 3 - Forks: 0

spleennooname/skull-pbr

Skull WebGL demo - BabylonJS 2.40 (features: PBR Materials)

Language: JavaScript - Size: 10.7 MB - Last synced at: 1 day ago - Pushed at: about 8 years ago - Stars: 4 - Forks: 1

Kimbatt/cc0-textures

Torrent downloads of free, CC0 licensed, PBR textures

Size: 1.64 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 61 - Forks: 15

ZhongLingXiao/nano-kazen

cpu path tracer

Language: C++ - Size: 55.1 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 1

asztr/SVBRDF-Remapping

Code repository for the paper "Image-based remapping of spatially-varying material appearance" (JCGT)

Language: C++ - Size: 70.7 MB - Last synced at: 5 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 2

franksouza183/fs-retexture-classic-doom

A 1995's doom pbr retexture project.

Language: GLSL - Size: 37.2 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 1

kromar/blender_Material_Brush

multilayer paint brush

Language: Python - Size: 5.64 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 8 - Forks: 1

texturedesign/materials-viewer

🙋 [HIRING] Rust-based 3D renderer to visualize PBR materials and shaders.

Size: 331 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0