An open API service providing repository metadata for many open source software ecosystems.

Topic: "gpu-driven-rendering"

RavEngine/RavEngine

A fast C++23 3D game engine for modern devices, with wide platform support

Language: C++ - Size: 775 MB - Last synced at: 7 days ago - Pushed at: 9 days ago - Stars: 728 - Forks: 49

BoyBaykiller/IDKEngine

OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination

Language: C# - Size: 139 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 286 - Forks: 19

zhaijialong/RealEngine

My toy engine, mainly for rendering experiment and prototyping.

Language: C++ - Size: 347 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 286 - Forks: 21

nvpro-samples/vk_device_generated_cmds

Vulkan sample on VK_EXT_device_generated_commands and NV extension

Language: C++ - Size: 4.1 MB - Last synced at: 28 days ago - Pushed at: 2 months ago - Stars: 39 - Forks: 3

azer89/HelloVulkan

🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!

Language: C++ - Size: 47.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 11 - Forks: 2

Anecoz/AneRend

Prototyping Vulkan engine

Language: C++ - Size: 265 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 11 - Forks: 1

Ipotrick/Sandbox

Toy Renderer to play around with gp techniques

Language: C++ - Size: 809 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 11 - Forks: 0

Chaf-Libraries/LSRViewer

Large Scene Rendering Viewer

Language: C++ - Size: 315 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 8 - Forks: 2

iceprincefounder/ZeldaEngine

A tiny realtime Vulkan 3D engine with modern graphics, all implementations in the đź“„ZeldaEngine.cpp file.

Language: C++ - Size: 5.31 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

gokselgoktas/gpu-driven-deferred-rendering

A simple example showcasing GPU-driven deferred rendering in Unity

Language: C# - Size: 46.9 KB - Last synced at: 3 days ago - Pushed at: 18 days ago - Stars: 1 - Forks: 1

Geolm/ToodeeSculpt

a 2D sdf combiner editor

Language: C - Size: 5.33 MB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 1 - Forks: 1