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Topic: "voxel-cone-tracing"

Looooong/Unity-SRP-VXGI

Voxel-based Global Illumination using Unity Scriptable Render Pipeline

Language: C# - Size: 74.5 MB - Last synced at: 11 months ago - Pushed at: over 2 years ago - Stars: 758 - Forks: 61

steaklive/EveryRay-Rendering-Engine

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

Language: C++ - Size: 3.46 GB - Last synced at: 11 months ago - Pushed at: about 1 year ago - Stars: 594 - Forks: 22

compix/VoxelConeTracingGI

Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.

Language: C++ - Size: 119 MB - Last synced at: 11 months ago - Pushed at: about 2 years ago - Stars: 361 - Forks: 42

BoyBaykiller/IDKEngine

OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination

Language: C# - Size: 139 MB - Last synced at: about 24 hours ago - Pushed at: 1 day ago - Stars: 274 - Forks: 19

thefranke/dirtchamber

A mixed reality testing environment for real-time global illumination algorithms

Language: C++ - Size: 1.77 MB - Last synced at: 11 months ago - Pushed at: almost 8 years ago - Stars: 226 - Forks: 29

mateeeeeee/Adria-DX11

DirectX 11 graphics engine

Language: C++ - Size: 457 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 133 - Forks: 11

kbladin/Voxel_Cone_Tracing

Converting vertex meshes to voxel data and visualizing using VCT

Language: C++ - Size: 6.2 MB - Last synced at: 21 days ago - Pushed at: about 8 years ago - Stars: 79 - Forks: 8

LanLou123/DXE

A voxel cone traced realtime Global Illumination rendering engine in dx12, wip

Language: C++ - Size: 919 MB - Last synced at: 11 months ago - Pushed at: over 3 years ago - Stars: 48 - Forks: 4

AlerianEmperor/Voxel-Cone-Tracing

Real Time Global Illumination With Voxel Cone Tracing

Language: C - Size: 59.1 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 32 - Forks: 7

konstatoivanen/PKRenderer

A Physically Based Vulkan Renderer.

Language: C++ - Size: 150 MB - Last synced at: about 6 hours ago - Pushed at: about 7 hours ago - Stars: 30 - Forks: 4

Hanlin-Zhou/OpenGL-VXGI-Engine

OpenGl Global Illumination real-time rendering study project

Language: C++ - Size: 118 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 30 - Forks: 1

kakashidinho/VoxelConeTracingMetal

Voxel Cone Tracing technique implemented using Metal Graphics API on macOS without Geometry Shader

Language: C++ - Size: 39.8 MB - Last synced at: 12 months ago - Pushed at: almost 5 years ago - Stars: 24 - Forks: 2

Snowapril/vk_voxel_cone_tracing

Vulkan voxel cone tracing renderer based on SVO(sparse voxel octree) and Clipmap

Language: C++ - Size: 69.5 MB - Last synced at: 12 months ago - Pushed at: about 3 years ago - Stars: 19 - Forks: 7

DXT00/BlackPearl-Rendering-Engine

BlackPearl Rendering Engine

Language: C - Size: 2.06 GB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 17 - Forks: 2

RazielXT/AaEngine

Experimental Dx12 engine with Voxel cone tracing for realtime GI

Language: C++ - Size: 54.3 MB - Last synced at: 30 days ago - Pushed at: 30 days ago - Stars: 11 - Forks: 1

konstatoivanen/GLSLTestbed

A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.

Language: C++ - Size: 200 MB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 8 - Forks: 2

AdamYuan/VcTest

Language: C - Size: 236 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 3 - Forks: 0