An open API service providing repository metadata for many open source software ecosystems.

GitHub topics: quaternion-camera

BrutPitt/imGuIZMO.quat

ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them

Language: C++ - Size: 3.23 MB - Last synced at: 4 days ago - Pushed at: about 1 month ago - Stars: 412 - Forks: 44

nikhilgrad/Bird-Eye-View-Perception-for-Autonomous-Driving

Projection of 3D Camera Points onto the 2D images of each camera and finally create a Bird's Eye View (BEV) representation by combining the projected points from all cameras onto a single 2D grid. The BEV provides a top-down view of the scene, which is crucial for tasks like object detection, tracking, and path planning in autonomous driving.

Language: Jupyter Notebook - Size: 5.23 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

SteveTaylorDev/early-physics-platformer

Very early system focused on 3D physics platformer gameplay. Contains a raycast based ground detection system to get collider normal information, allowing forces to be scaled by the current ground angle.

Language: ASP.NET - Size: 197 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 3 - Forks: 0

ErfanFathi/camera-calibration

This repository include implementation of calibrating intrinsic and extrinsic camera parameter for distance calculation

Language: C++ - Size: 441 KB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 23 - Forks: 7

Crydsch/camera

C/C++ (single) header, quaternion based, 3D camera system for games and other graphics applications

Language: C - Size: 29.3 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 1

AlerianEmperor/OpenGL-Object-Viewer-Using-Quaternion-Camera

OpenGL Object Viewer With Quaternion Camera

Language: C++ - Size: 6.34 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 8 - Forks: 1

Mobiletainment/Real-Time-Rendering-DirectX

A small application demonstrating Shadows, Bump Mapping, Anti-Aliasing and a Quaternion Camera under DirectX 10

Language: C++ - Size: 3.03 MB - Last synced at: about 2 years ago - Pushed at: about 12 years ago - Stars: 3 - Forks: 2