GitHub topics: physically-based-rendering
LinkClinton/rainbow
core of rainbow-renderer
Language: C++ - Size: 1.72 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

superboubek/bcd
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Language: C++ - Size: 53.8 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 179 - Forks: 25

HummaWhite/Project3-CUDA-Path-Tracer Fork of CIS565-Fall-2022/Project3-CUDA-Path-Tracer
GPU Physically Based Renderer (CUDA Base) [2022]
Language: C++ - Size: 491 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 7 - Forks: 0

Cewein/nerv_pathtracer
a pathtracer with physically based rendering in mind
Language: C++ - Size: 31.8 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 26 - Forks: 1

AlerianEmperor/LuxRenderer
Powerful Path Tracing Engine For Realistic Rendering
Language: C++ - Size: 140 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 47 - Forks: 6

mchenwang/PupilRay
Pupil Ray is a rendering methods playground for personal learning, witch is based on the HWRT framework PupilOptixLab(OptiX7.5).
Language: C++ - Size: 10.4 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 0

lijenicol/MrRay
Meet MrRay (pronounced "Mister Ray") – a passion-driven path-tracing renderer that began as a hobby and now has taken on a life of its own. It's the result of my fascination with physically based rendering and has turned into a creative sandbox where I tinker with various algorithms and ideas.
Language: C++ - Size: 53 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

CheezBoiger/pbr-study
Physically Based Renderer Study/Exercise using Vulkan
Language: C - Size: 127 MB - Last synced at: almost 2 years ago - Pushed at: about 8 years ago - Stars: 1 - Forks: 0

slongle/The-last-time
Physically based renderer
Language: C++ - Size: 60.6 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 25 - Forks: 1

slongle/Rainbow
My renderer for learning
Language: C++ - Size: 290 MB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 22 - Forks: 0

laurence6/pt.rs
A physically-based path tracing renderer written in Rust.
Language: Rust - Size: 309 KB - Last synced at: almost 2 years ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

romanlarionov/VirtualVistaVulkan
Physically Based Renderer Written with Vulkan
Language: C++ - Size: 470 MB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 8 - Forks: 2

miksut/physically_based_rendering
Computer Graphics: Implementation of a physically-based rendering (PBR) algorithm
Language: C++ - Size: 54.2 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

achalpandeyy/Hikari
Physically-based Offline Renderer
Language: C++ - Size: 19.6 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0

sshashank124/fission
Physically-Based Ray Tracing Renderer
Language: Rust - Size: 34.6 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 6 - Forks: 3

biteworks/PBR-Database-Importer
Blender add-on to import base materials, lights and cameras from https://api.physicallybased.info
Language: Python - Size: 25.4 KB - Last synced at: almost 2 years ago - Pushed at: almost 3 years ago - Stars: 5 - Forks: 0

thalesfm/differentiable-renderer
Physically based differentiable rendering in C++
Language: C++ - Size: 676 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 18 - Forks: 1

jnmaloney/YourWebFilament
How to static link Filament to your application and render to a WebGL canvas.
Language: JavaScript - Size: 3.24 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

JCSaltFish/PBRPathTracer
C++ OpenGL Physical Based Rendering Path Tracer
Language: C++ - Size: 13 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

krafton-ai/neural-radiosity-tutorial-mitsuba3
Implementation Tutorial for Neural Radiosity [Hadadan et al. 2021] in Mitsuba 3
Language: Jupyter Notebook - Size: 10.4 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 0

HummaWhite/Zillum
CPU Physically Based Renderer [2020-]
Language: C++ - Size: 11.3 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 14 - Forks: 3

msyvr/raytracer
Ray tracing engine (Python)
Language: Python - Size: 332 KB - Last synced at: 11 months ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

mad-s/hijiki
Another physically based renderer named after edible seaweed
Language: Rust - Size: 1.64 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 10 - Forks: 0

IngInx747/xengine
An experimental real-time render engine
Language: C++ - Size: 281 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 10 - Forks: 2

HummaWhite/ZillumGL
GPU Physically Based Renderer (OpenGL Base) [2021-]
Language: C++ - Size: 37.3 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 57 - Forks: 6

JohnBatmanMySlinky/PBRJ
Physically Based Rendering - in Julia
Language: Jupyter Notebook - Size: 14.3 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

yumcyaWiz/Photorealism2
Physically Based Full Spectral Renderer
Language: C++ - Size: 1.3 MB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 6 - Forks: 1

penguin1214/Homura
Physically based renderer. Implementation is based on pbrt-v3.
Language: C++ - Size: 832 KB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 0

sporsh/sundog.js
physically based path tracer written in JavaScript
Language: JavaScript - Size: 4.26 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 20 - Forks: 3

studio42gmbh/jara
JARA is a educational 100% Java based ray tracer.
Language: Java - Size: 485 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 12 - Forks: 2

amanshenoy/path-tracer
A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
Language: C++ - Size: 198 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 44 - Forks: 2

RickyMexx/yocto-gl-vpt
Volumetric Path Tracing support for Yocto/GL Library
Language: C++ - Size: 39.4 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 5 - Forks: 1

BrassLion/rust-pbr
PBR renderer written with Rust and wgpu-rs
Language: Rust - Size: 19.2 MB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 15 - Forks: 0

ivokabel/PG3Render
My physically-based CPU pet renderer
Language: C++ - Size: 78.2 MB - Last synced at: over 2 years ago - Pushed at: almost 7 years ago - Stars: 4 - Forks: 0

EngineersBox/Morrowind
Elder Scrolls 3: Morrowind-esque game implemented in a PBR pipeline with Rust + Glium
Language: Rust - Size: 1.95 KB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

yblein/tracing
A simple physically-based path tracer
Language: Rust - Size: 9.14 MB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 23 - Forks: 3

penumbra23/PBR-Shaders
Standard PBR shader written in Unity Cg
Language: ShaderLab - Size: 230 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 35 - Forks: 14

dtcxzyw/Camera 📦
A software renderer
Language: C++ - Size: 2.2 MB - Last synced at: over 2 years ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 1

Jaliborc/mitsuba-sh Fork of mitsuba-renderer/mitsuba 📦
Mitsuba renderer (August 2013) extended to render per-vertex data and environment maps of spherical harmonics
Language: C++ - Size: 93.2 MB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 1 - Forks: 0

topfs2/shadow-swan
Physically based rendering in c++ and OpenGL
Language: C++ - Size: 141 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 7 - Forks: 2

m0rk4/computer-graphics-algorithms
Wavefont OBJ. viewer application with rasterization and shading utilizing only CPU.
Language: Java - Size: 129 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

pedromsferraz/PhysicsBasedClothAnimation
A 3D cloth animation created using Verlet Integration.
Language: C++ - Size: 28.3 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 14 - Forks: 2

EngineersBox/PBR-Pipeline
An implementation of a PBR pipeline in C++
Language: C++ - Size: 22.5 KB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

iftodebogdan/GITechDemo
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
Language: C++ - Size: 745 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 46 - Forks: 4

Husenap/shaders
My collection of shaders rendered using raymarching in glsl.
Language: GLSL - Size: 11.6 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

0x2A/physicam
Language: C++ - Size: 19.4 MB - Last synced at: over 2 years ago - Pushed at: almost 8 years ago - Stars: 9 - Forks: 0

alexmeli100/pbrt-rust
Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
Language: Rust - Size: 33.4 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 17 - Forks: 1

vikasTmz/Path_Tracer
Monte Carlo Path Tracing written in C++
Size: 5.88 MB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

OftenDeadKanji/Theses
In this repo you can find my engineer's and master's thesis.
Size: 203 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

rsahlin/graphics-by-opengl
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
Language: Java - Size: 4.62 MB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 17 - Forks: 4

Danielmelody/CanvasToy
lightweight webgl rendering tool
Language: JavaScript - Size: 15 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 35 - Forks: 2

Magimart/fly-plane-web-game
A webgl and threejs plane flight game that allows one to collect points in the skies by fliying against the stars
Language: JavaScript - Size: 43.2 MB - Last synced at: 3 months ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

xif-fr/LightRays
Petit moteur de radiosité/pathtracing 2D
Language: C++ - Size: 1.47 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 3 - Forks: 0

Paillette/PBR
Physically Based Rendering visualizer C++ OpenGL
Language: C - Size: 278 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

TheExpandingPolytope/polywolf
🐺 WebGL 2.0 model viewer currently supporting gltf 2.0.
Language: JavaScript - Size: 977 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

Gpinchon/Scop42
The School 42 .obj parsing/rendering project !
Language: GLSL - Size: 150 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 5 - Forks: 0

tntmeijs/Maple
A CPU path-tracer!
Language: C++ - Size: 71 MB - Last synced at: about 2 months ago - Pushed at: over 5 years ago - Stars: 4 - Forks: 1

Maximilian-Winter/SimpleGameEngine
A dx 11 based engine with image based lightning(IBL) and bullet physic engine.
Language: C++ - Size: 467 MB - Last synced at: 2 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 1

giannic/melt
Physically-based melting simulation
Language: C - Size: 3.42 MB - Last synced at: about 1 year ago - Pushed at: about 13 years ago - Stars: 11 - Forks: 4

xzz-wang/MetalRaytracer
An offline path-tracer built on Metal frameworks.
Language: Swift - Size: 11.6 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 1

njroussel/Kiryu
Language: C++ - Size: 1.97 MB - Last synced at: 3 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

lambertinialessandro/FCG-Homeworks
All the homework for the course Fundamentals of Computer Graphics
Language: C++ - Size: 9.49 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

zhiming-xu/fluid-sim
Final project for CS184 at Berkeley in spring 2019. A particle-based 3D fluid simulator.
Language: C++ - Size: 3.56 MB - Last synced at: over 2 years ago - Pushed at: about 6 years ago - Stars: 3 - Forks: 1

mlunnay/rs_illume
A Rust physically based ray tracer. Based upon the PBRT book http://www.pbr-book.org
Language: Rust - Size: 777 KB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

maksmaisak/Engine
A С++ game engine with OpenGL
Language: Lua - Size: 227 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

benchislett/Graphics
CUDA-Accelerated Path Tracer
Language: C++ - Size: 12.3 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

mdg-iitr-learning/MDG-CG-lecture Fork of KarthikRIyer/MDG-CG-lecture
Repository for lecture on Intro to Computer Graphics
Language: C++ - Size: 62.5 KB - Last synced at: over 2 years ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0

luisclaudio26/minimalPT
A minimal bidirectional pathtracer with as few features as possible, but physically accurate
Language: C++ - Size: 13.5 MB - Last synced at: over 2 years ago - Pushed at: about 6 years ago - Stars: 3 - Forks: 0

ArthurFirmino/ice-crystal-halos
Plugin for the physically based renderer Mitsuba
Language: MATLAB - Size: 1.56 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

lingtorp/RayTracer
Minimalistic ray tracer written in C++17
Language: C - Size: 1.04 MB - Last synced at: 5 days ago - Pushed at: almost 5 years ago - Stars: 6 - Forks: 0

rsahlin/computer-graphics-presentations
Presentation material for all things 3D computer graphics related. Focus on Khronos APIs.
Size: 8.83 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

yumcyaWiz/Photorealism
Physically Based Path Tracer
Language: C++ - Size: 1.02 MB - Last synced at: over 2 years ago - Pushed at: almost 6 years ago - Stars: 3 - Forks: 0

jenningsm42/Vulpes-Engine
An OpenGL graphics engine with a physically based renderer.
Language: C++ - Size: 1.58 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 5 - Forks: 1

sporsh/gosundog
A path tracer written in golang
Language: Go - Size: 1.9 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

aidenyg/TFG-PBR
Trabajo de Fin de Grado: Iluminación basada en la física para gráficos por computador.
Language: JavaScript - Size: 173 KB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 6 - Forks: 0

jimzer/6clop
A Ray Tracer Experiment
Language: C++ - Size: 476 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

maksmaisak/Saxion_Y2Q2_Rendering
A puzzle game made in four weeks in a custom engine
Language: Lua - Size: 274 MB - Last synced at: over 2 years ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

methusael13/phy-ray
A 3D ray tracer based on physically based rendering
Language: C++ - Size: 1.28 MB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 2 - Forks: 1

tomboyanushka/Engine-Aether
Rendering Engine in DirectX 11
Language: C++ - Size: 491 MB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 1

canbal/arkit-by-example
Swift version of https://github.com/markdaws/arkit-by-example/
Language: Swift - Size: 101 MB - Last synced at: 7 months ago - Pushed at: almost 8 years ago - Stars: 2 - Forks: 5

yumcyaWiz/raytracer2.5
Physically Based Ray Tracer
Language: C++ - Size: 435 KB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 0

yumcyaWiz/sspt
Singlefile Small Path Tracers
Language: C++ - Size: 497 KB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 0

w1th0utnam3/phyani_playground
Playground project for physically based animation course
Language: C++ - Size: 285 KB - Last synced at: 3 days ago - Pushed at: about 7 years ago - Stars: 3 - Forks: 0

topfs2/gltf2-webgl
gltf2 loading and rendering experimentation in webgl
Language: JavaScript - Size: 21.5 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 2 - Forks: 0

henry4k/konstrukt-pbr
Physically based rendering for the Konstrukt engine.
Language: GLSL - Size: 92.1 MB - Last synced at: about 2 years ago - Pushed at: over 8 years ago - Stars: 0 - Forks: 0
